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Build your own AI art style with Venice Studio style reference

This guide shows how to use style reference in Venice Studio to merge inspiration images into a single look, steer color and vibe with per-image strength sliders, and generate consistent world-building scenes. You will learn the concrete workflow for turning found images into brand new concepts.

What you'll learn
  • How to upload reference images and merge multiple styles into one output
  • How to adjust per-image reference strength to control color and mood
  • How to upscale low-resolution references before generating for better quality
  • How to write scene prompts that pull an existing style into new world-building concepts
  • Which style reference models Venice offers and when to switch between them

Merge reference images into one style

Style reference lives in the Edit tab of Venice Studio. Start by collecting a few images with a look you like, whether from mood board sites like designinspiration.com or your own screenshots, then upload them into the style reference panel.

With the images loaded, you write a prompt describing what you want. A broad prompt like create a mood board for this style I'm exploring tends to be taken literally and stitches the references together. A tighter prompt produces cleaner results. In the demo, two references plus this prompt drove a finished poster:

a poster advertisement for this Yamaha motorcycle with typography like the first image. The text should say "happiness is riding a motorcycle in the rain"

If the output has stray or garbled text, use the edit image toggle to fix it without regenerating everything. A follow-up instruction such as remove the UQ text, but keep everything else the exact same cleans up the artifact. More premium models generally give better results, so it is worth switching models when quality matters.

Adjust reference strengths to steer color and vibe

Some models, such as Krea V2 large, let you set the strength of each reference image independently. This is how you decide which source dominates the final look. If you want the red from one image instead of the orange from another, raise the strength on the red reference and lower the one you want to suppress.

Pair the sliders with a specific scene prompt. The guide's example aimed for a photorealistic portrait grounded in the reference fabrics:

create a photorealistic portrait of a Georgian woman in "made in Georgia" fabric, standing in the mountains outside of Tbilisi

Expect to iterate. Getting a truly photorealistic result took several passes: adjusting strengths, reusing the same prompt with the "use prompt" icon, and finally switching models (Luma Uni 1) to land the look, complete with the fabric details and a legible tag. When you are drawing on real artists' work for inspiration, remember to support those artists directly.

Mimic styles for world building: upscale, then generate

For building out a consistent visual world, reuse the same set of reference images across multiple generations. Before you generate, check the resolution of your references. Low-quality or pixelated inputs produce low-quality outputs, so upscale first.

In the Upscale tool, load the image, pick an upscaler (the guide prefers SeedVR2), and send it off. The higher-resolution result downloads automatically, and you repeat this for each weak reference before returning to the style reference tab.

With up to three clean references uploaded, choose one of the four style reference models Venice currently offers, set an aspect ratio, and tune the strength sliders to favor the images that carry the world's identity. Then write a detailed scene prompt, for example a grand observatory:

A grand circular observatory chamber with towering white marble columns. A mechanical model of the solar system with planets rendered as glowing geometric wireframe spheres with golden line patterns. No text.

You can toggle text on or off per generation. For scenes where you want a caption baked in, describe it directly, such as text in the sky that says "a floating garden of aether awaits". Drop the strength on any reference whose stray text might confuse the model.

Extend a world with Venice agentic chat

Once you have a coherent style and a few generated scenes, you can keep building the same world through Venice's agentic chat rather than starting each image from scratch. This lets you develop new locations and concepts that stay consistent with the look you established through your references and strength settings.

Treat your upscaled reference set and successful prompts as reusable building blocks. Save the outputs you like, carry forward the prompts that worked, and keep the same reference images in play so each new generation reads as part of one continuous world.

Key takeaways

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Adapted from an @askvenice script. Models and prices change fast; verify current details in Venice before production use.